Drive Isle will be available for purchase fall 2017 @ Steam!



Updates:

2017/09/18 Big City may be slightly more drivable now
Ringburgnur missing pieces of road fixed
Brakes too agressive @ <10kph fixed

2017/09/09 The few AI cars that were previously undrivable can now be found at Everyday & Sports Cars, Best Autos & AM motors.

2017/09/04 Random(ish) mission/race restart/init related CTD fixed
Aiport Material Center mission CTD fixed (the mission needs more destinations etc though)

2017/08/28 Experimental Russian translation, translated w/ Google.
If someone could test it if it makes any sense at all and report @ the hub or guestbook

2017/08/27 You can now sell your house
2017/08/26 Flickering trees & plants fixed
2017/08/24 Ultra high resolutions fixed
2017/08/20 Some curve data issues + possible related CTD fixed
2017/08/19 A performance issue fixed
Horn added, you will need to map a button for it yourself though, H button for example

2017/08/15 Steam Release
Welcome to Drive Isle! If you have any issues, please post at the Drive Isle Steam Hub Discussions.

2017/08/14 Basic imperial units support (mainly affects GPS distances & speed)
Basic menus can be now controlled with a game controller

2017/08/11 GPS path missing on mission/race startup fixed

2017/08/10 Boat delivery mission completion fixed
Map stops loading when AI traffic enabled fixed

2017/08/09 Handling update

2017/08/03 Shaky cockpit camera @ higher speeds fixed
Game time length of minute can now be adjusted (1-60 seconds)
Option to use system time for game time
Restore/discard default general settings buttons fixed

2017/07/29 Handling update (drifting)

2017/07/23 Improved GPS map texturing
Parts of the map are still with old texturing, these siginify generally less developed places that will need to be checked & worked on.
Spanish translation completed, thanks to Klumb3r for the translation!
There are still some English text here and there that are missing from the language files at this time.

2017/07/14 Lighting updated
Indicator toggle bugging fixed

2017/07/11 Custom parts fixed (once again)
2017/07/07 Navigation instructions fixed
2017/07/05 Handling Update
2017/07/04 Some bugfixes
2017/07/03 Vehicles now have silly "code names" instead of the real ones
2017/06/30 Handling update
2017/06/22 Fuel consumption adjusted
Will still need algorithm rewrite someday
GT86 can now display average and momentary fuel consumption (toggle with trip computer set button 'T' until you see them)
Chill mode is now easier to drive

2017/06/20 Handling adjustments
Headlights fixed

(Older Alpha/Beta entries removed...)